| | |  | More Systems | Home » » » King of Fighters 2006 | | | | | | | Description: | | Originally titled King of Fighters: Maximum Impact 2, this 2006 edition in the KOF series is the second edition in SNK's 3D conversion of the popular fighting game. The game features new characters, a new story, and new battle systems that include KOF:MI's "Stylish Moves" (combo up to evolve your fighting), and new Counterstrike and Super Cancel moves (one to parry attacks and shift from offence to defence, the other a 1-bar Super Move where you cancel their Super Move and launch into your own Super Special Move). New characters added will be Nagase, Luise Meyrink (both original creations), Kula Diamond, and Billy Kane. More than 20 characters will be included in all, including hidden fighters. FEATURES - Several new KOF characters, as well as returning favorites and hidden bonus characters
- Classic SNK characters Kula Diamond and Billy Kane, for the first time in 3D
- Beautiful background stages including NEOGEO Land
- In-depth storyline featuring a different ending for each character
- All-new mini-games
- English and Japanese voice options
| | | Features: | |
• Control the city by taking out the city's worst villains in this fighting game
• Several new characters, plus returning favorites and hidden bonus characters
• Classic SNK characters Kula Diamond and Billy Kane, for the first time in 3D
• In-depth storyline; different ending for each character; all-new mini-games
• Beautiful background stages; English and Japanese voice options
| | | Product Details: | | | Product Length:
| 7.5 inches | | Product Width:
| 5.5 inches | | Product Height:
| 0.5 inches | | Product Weight:
| 0.25 pounds | | Package Length:
| 7.5 inches | | Package Width:
| 5.3 inches | | Package Height:
| 0.5 inches | | Package Weight:
| 0.25 pounds | | Release Date:
| August 22, 2006 | | Average Customer Rating:
| based on 17 reviews |
| | | Game Information: | | | Platform:
| PlayStation2 | | Media:
| Video Game | | Item Quantity:
| 1 |
| | | | Customer Reviews: | |
Average Customer Review:
( 17 customer reviews )
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Most Helpful Customer Reviews
6 of 6 found the following review helpful:
Great kof game but no online play :(Oct 26, 2006
By M. Teasdale
"DTO"
The next addition to the king of fighters series.... is it a hit? Hell yeah it is. The original 3d hit: King of fighters Maximum Impact was a great addition to the King of Fighters series. SNK took one of the best 2d fighting series and puts it in to 3 dimensions with 3d character models and 3d backgrounds. The King of Fighters 2006 takes this engine, and gives it a work out. The fight system is extremely fast pasted, which is a little different from the 2d King of Fighters games, which have always been slow. The game makes a big emphasis on using combos and special moves. This game, unlike many other 3d fighters, is not a button masher. Meaning, I cannot just hit X over and over, and win the round. The AI is not the best I have played with, but playing it on hard was tough as nails. Sometimes I think the game knows what moves I am going to be dishing out. Even while playing on easy, I am not able to win fights using only projectiles. The AI has been upgraded significantly from MI.
A huge addition to this game is a Counter System. Hit L2 while standing to counter high attacks, or while crouched to counter low attacks. These will basically, block and stun the enemy unit for a split second allowing you just enough time to attack him. I did not find myself using it very much, since the game is so fast paced, it is extremely hard to counter and attack. Overall the battle system works great. You can fight using just combination attacks, special moves, or a mixture of both.
A total of 38 characters to choose, from most of which you have to unlock along with over 15 costumes per characters, make each fight different. The addition of Billy Kane and Kula brought back some of the best characters to tournament. Some of the unlockable characters are characters with a very identical move set. You can unlock Wild Wolf, who is Terry Bogard from Fatal Fury: Mark of the Wolves. They decided yet again not to add some of the most important characters from the KOF series: Andy Bogard and King.
Gameplay: Very few times I run into frame rate issues, other than that the game runs smooth as silk, and very easy control scheme.
Graphics: The backgrounds are some of the best backgrounds I have seen on ps2 fighting games. It seems the focus for the characters was the clothing and the hair. Their faces and bodies could have been worked on a little more, but the character movements are classic, and realistic.
Online: How much I would have wanted online play, there is no online play, but there are many verses modes.
Overall: This is one of the best additions to the series, and shows that SNK can make a fighting game that critics can compare to bigger titles such as Tekken and Virtua Fighter. King of Fighters Fans will love this game to death.
Rating: 9/10
4 of 4 found the following review helpful:
Graphics that push the PS2 to the limitDec 24, 2006
By Zach Pisut
"Dirty-Z"
The King Of Fighters 2006 shows how far the series has come, 12 years after the initial breakthrough arcade release of The King Of Fighters 1994. Although some key KOF characters fail to make an appearance, the cast is vast and wide, totaling to 38 characters with a few refreshingly obscure members, such as B. Jenet from Garou: Mark of the Wolves and Hanzo Hattori from Samurai Shodown. New moves and combos are available for all characters as well as the old ones players know and love. The graphics, as the title implies, are stellar on the PS2. It is evident that there are dramatic improvements made from the previous 3D endeavor, KOF Maximum Impact. The bouncing breasts of Mai Shiranui and other female characters are animated more realistically than ever before, and other key elements such as facial styles and hair are rendered in exquisite detail. There is an exorbitant amount of bonus material as well, including a "Party Mode" and a large number of missions to complete and special features to unlock. I couldn't reccommend a better fighting game this year.
2 of 2 found the following review helpful:
Get it for the character interactions.Mar 08, 2010
By Emie The game is fun...fast paced...has a lot of characters...yadda yadda...
I'm sure other reviews have touched on all that.
As a long time fan of these SNK characters, my favorite part of this game is the dialogue and character interactions that actually take place between fights. Never before and never since have you seen the King of Fighters characters portrayed as so...real. Depending on the match-up, you're treated to a little pre-fight conversation, like Geese vs Billy Kane, Mai vs B.Jenet, Iori vs Kyo, Terry vs Ryo, etc. There are a lot of them.
And, then there are the mid boss fights and endings, which display each character's personality to a degree we don't get to see very often.
There are even some special character specific win poses.
It's a very character driven experience, that transcends any other 2D KOF game.
Perhaps the most unappreciated aspect of this game. I'd recommend it for fans of these characters.
(Oh, and don't worry, you can choose English or Japanese with subtitles)
2 of 2 found the following review helpful:
Made by the most respected company in the worldOct 08, 2006
By Patrick O.
"spopperman"
Well to those who do not know already, this is the sequel to SNK's first King of Fighters 3D released back in 2004 entitled Maximum Impact. (everywhere else in the world besides here in the states this game is known as KOF Maximum Impact 2) Anyway for those turned off by the first game put your apprehensions aside and pick this one up quickly! The fighting system has been reworked (parries, supercancels, Max Desperation Moves all available), also the roster is almost double what it was before with over 10 unlockable characters ranging from Hanzo from the Samurai Shodown fame to Fio from Metal Slug, bringing the roster to almost 40. If you are a fan of SNK Playmore or just of fighting games in general this package comes highly recommended! Even if you are unsure I suggest you give this game a try, with several play modes including mission, quest survival, extra mission, along with many more you will be entertained for many hours on end.
4 of 5 found the following review helpful:
A more than solid fighterMay 08, 2007
By N. Durham
"Big Evil"
Since SNK's long 2-D King of Fighters series made the move to 3-D, there have been some ups and downs, but what we get here with King of Fighters 2006 is a more than solid fighter that manages to transport much of what made the previous 2-D games so good into a 3-D realm. There are a horde of fighters to select from, which is a big plus in itself, and the fighting system itself is wonderfully complex and satisfying to get the hang of. However, there is nothing in KOF 2006 that we haven't seen before. Much of the gameplay still feels rooted in SNK's 2-D days, leading to some stiff movements and moments. Not to mention that while we get a huge roster of fighters, there are no specific character endings which have become a hallmark of fighting games. There are also no additional features to be found besides what has come to be expected either, which is a big disappointment. The game looks quite good however, which in itself is a big plus as well. Though it's much better than SNK's earlier attempts at bringing their franchise to the 3-D world, King of Fighters 2006 doesn't offer anything new, or better, than what can be found in Tekken 5 or Virtua Fighter 4. That aside though, this is a more than solid fighter for the PS2, but one can't help but yearn for the franchise's 2-D glory days.
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