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Geist
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Geist

List Price: $19.99
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SKU:

7G045496961992

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Description:

Geist is modern supernatural mystery. You play a Spectral Operative - a special agent who can become a ghost. Travel the hallways, labs and chambers of a shadowy compound, searching for your body, as it's mysteriously being kept alive by people with an agenda you must unravel.

Features:

Explore the compound as a ghost, then possess more than a dozen unique character types -- use their weapons, equipment, skills, and even memories, to complete your goals


Choose different characters and see the world in different ways - from soldiers with guns to dog- and mouse-like creatures


Travel through the human world virtually unseen, using your abilities to slip through cracks, interfere with electronics, move objects and more


Collect the energy of other spirits to help unravel the mystery and build your own power


All-new multiplayer modes combine first-person combat with unique ghost and possession mechanics


Product Details:
Product Length: 7.75 inches
Product Width: 5.75 inches
Product Height: 0.53 inches
Product Weight: 0.1 pounds
Package Length: 7.5 inches
Package Width: 5.3 inches
Package Height: 0.6 inches
Package Weight: 0.1 pounds
Release Date: July 10, 2006
Average Customer Rating: based on 20 reviews
Game Information:
Platform: GameCube
Media: Video Game
Item Quantity: 1
Customer Reviews:
Average Customer Review: 4.0 ( 20 customer reviews )
Write an online review and share your thoughts with other customers.


Most Helpful Customer Reviews

18 of 19 found the following review helpful:

4An Interesting ConceptOct 07, 2005
By Matthew Marko "Matthew Marko"
Geist is not your average game. In fact, it is much more of a first person adventure in the genre of Metroid Prime than a first person shooter. And beyond that, it's more of an extended puzzle than it is an exploration-based game like Metroid.

In it, you play a disembodied spirit. Yes, a ghost, just like the title would make you believe. You're trapped in a government facility, looking for your body and a way out, but to do that, you have to possess various items and people to gain access to further areas of the complex.

It sounds fairly simple. And it is. But the execution is what makes this game unique. In your travels, you'll possess the obvious soldiers and technitions, but you'll also possess strange things such as control panels, rats, or even a bowl of dog food.

You'll jump from host to host, existing in a dream-like, slowed-down world while in your ghost form. Being inside of a host is important, as you lose health the more time you're outside of a body.

The game itself doesn't perhaps look that great, but it reminds me a lot of Eternal Darkness, which while not the best was still a fairly good looking game. What the game does have, however, is good atmosphere and layout, which are much more important things.

It's a strange game, and it's slower than normal first-person games, and I know it won't be very popular, but it's different and innovative and pretty fun. It's worth at least checking out, if not buying outright. It's got a very old-school feel, and I do recommend it.

7 of 7 found the following review helpful:

4Not the best presentation, still a superb gameNov 14, 2005
By Wux Iapan "Fantas"
To the reviewer below: what game have you been playing? Sure as hell it wasn't Geist, as the controller complaints you mentioned are plain wrong. I almost didn't buy the game as I expected the sticks to be replaced where you'd have to walk and look around with the opposite controller layout which would suck indeed, but nah, it's the usual layout as found in every other 1st-Person shooter.

About GEIST: it's clear from the beginning that this game looks and feels a bit like a B-Movie. The graphics are very atmospheric but somehow lack a bit in breathtaking details and beauty. And the details are what might turn some people off while others are astonishing. The shooting portions are not that spectacular as enemies mostly react only if they see you, but their field of view seems not to go that far. You can get pretty close to enemies without being spottet, shoot one from this "distance" and the others are not gonna show any reactions at all unless they see you.

But then, this game obviously is not supposed to be another KILLZONE or Halo-clon. You don't exactly should want to play it because of the action. If you're a fan of the pace found in the DEUS EX-games you're in for the show. I love playing Adventures from the first-person-view where you need to talk to people, solve puzzles etc. with some action moments thrown in every now and then. So the pace is pretty relaxing and thrilling unless you decide to run throught the adventure.

5 of 5 found the following review helpful:

5Geist is a great gameAug 18, 2005
By Mike
Geist is a great game when it comes down to story and concept, but has some flaws on the gameplay side. Though the puzzles are fun and challenging, the gunplay is a little off because of the controls. They don't feel quite right for a shooter and aiming is a little slow. That really isn't that big of a problem since the most of the game is more along the lines of puzzle solving, but it's still worth mentioning. Still I'd highly recommend Geist to anyone with a gamecube.

3 of 3 found the following review helpful:

5Hauntingly GoodAug 27, 2005

This is a great game because of many reasons. First, this is a gamecube exclusive. PS2 and Xbox don't get it. Gamecube rarely gets exclusive mature games. Second, the idea is great. Play as a ghost, that sounds cool! You float, possese, and squeeze through small holes in walls. Third, the type is a good one. First person shooter and stealth. The controls are a little slow but that wasn't a big thing. I got past it quickly. This is seriously a great first person shooter, one of the best. I highly recommend this game.

5 of 6 found the following review helpful:

3Puzzle Heavy F.P.S.Apr 23, 2006
By coopertex
Geist is a first person shooter (FPS), with lots of puzzles for the Nintendo Gamecube. In Geist, you play a government agent named John Raimi. You get captured and subjected to a top secret experiment being perfomed by a terrorist faction. The experiment seperates your spiritual energy from your physical body. You roam around the the levels in a ghost-like form which people cannot see or hear. While in this ghost-like form, you can actually possess people, animals or even objects in a room. By possessing people you can gain access to closed off areas or make them kill one of their own team mates. By possessing animals you can gain their special abilities, for example if you possess a dog, you can run fast, jump and bark. If you possess a mouse you can go into tiny spaces and squeek like a mouse. By possessing objects you can get a unique view of the object and even make it move or explode. Before you possess people or animals you must have them in a state of fear; otherwise possession is not possible. You get people and animals scared by when you possess objects; for example you can make a control panel explode, drop a ladder or make a can of paint burst, it might scare people and then you can possess them. Though this game is a first person shooter, it is too heavy with the puzzle elements. Most of the time you have to figure out how to get into the next locked room, what techniques are better to scare people and which person to scare. If you don't figure these things out, you'll not gain access into the next area/levels.

The game starts you off with an action scene shoot-out as you try to escape the underground laboratory complex. Then they take you into a very good interactive tutorial of how to possess living creatures and objects while in the spiritual state. The graphics are very nice and the animation are average, but I do not see them getting any awards. There are several guns and different weaponry to use in the game, but they all sound cheap and lack that heavy BOOM. The controls are solid and feel just about right though it can be tricky to learn at first. The real problem with, Geist is lack of excitement. A lot of that excitement is killed off by the tough puzzles in the game. You'll do more puzzles than shooting within the game, so keep that in-mind when purchasing. For this same reason I cannot recommend it for younger players as the puzzles will frustrate or even bore them, but at the same time the game has mature themes which adults may like. The game is very linear and allows no room to roam very far. I think the game concept is very good but the execution and presentation within Geist is poor in contrast. There are much better FPS and puzzle games in the market. If you want FPS I recommend the game called, Black. If you want puzzle horror, I recommend the, Resident Evil series.

See all 20 customer reviews on Amazon.com
 
 
 
 
 
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